By clicking “Accept”, you agree to the storing of cookies on your device to enhance site navigation, analyse site usage, and assist in our marketing efforts. View our Privacy Policy for more information.
Browse all programmes
Arts & Culture
Careers & Employability
Criminal Justice
Curriculum Support
Employer Outreach
Outdoors & Adventure
Parents & Community
Science, Technology, Engineering & Maths
Inclusion
Sports
University Access
Volunteering & Social Action
Youth Provision

TeamForge

Locations
United Kingdom
International (available everywhere)
Austria
Czechia
Bhutan
Bahrain
Bangladesh
Cameroon
Colombia
Congo (Democratic Republic)
France
Honduras
India
Japan
Nicaragua
Guatemala
Uganda
South Africa
Sri Lanka
Rwanda
Portugal
Netherlands
Hungary
China
Australia
Canada
Egypt
Ireland
Nepal
New Zealand
Nigeria
Tanzania
United States
Argentina
Malaysia
Mauritius
Mozambique
Myanmar
Philippines
Lebanon
Suriname
Guyana
Trinidad and Tobago
Sierra Leone
Singapore
Côte d'Ivoire
Eswatini
Germany
Ghana
Kenya
Oman
Qatar
Pakistan
Togo
Zambia
Zimbabwe
Ages
0 - 4
4 - 7
7 - 11
11 -16
16 - 18
18 - 21
21 -25
25 - 30
30 - 35
35+
Delivery
Online
In person
Online & in person
Access
Online
In person
Through a school or college
Through an organisation
Independently / Self-serve
Skills Icon: ListeningSkills Icon: SpeakingSkills Icon: Problem SolvingSkills Icon: CreativitySkills Icon: AdaptingSkills Icon: PlanningSkills Icon: LeadershipSkills Icon: Teamwork
Impact Level 2Impact Level 1Impact Level 3Impact Level 4

An innovative 12-week online gaming project designed to help young people with Special Educational Needs (SEND), aged 13-18, develop Teamwork and life skills in a fun environment. During the preparation phase, young people and their parents/carers will participate in workshops covering topics such as online safety and healthy gaming. The young people will then play Valheim, a Viking-themed online game facilitated by mentors, to promote cooperation, problem-solving, and personal growth.

The programme tracks progress in Teamwork using the Skills Builder Benchmarking Tool, completed before and after the programme. Weekly workshops and facilitated sessions target specific Teamwork steps, such as supporting teammates and resolving conflicts during game challenges. Reflection activities after each session encourage participants to assess their skills against the Skills Builder Universal Framework and identify improvements.

Visit website